Franck BIANCHERI <fbianch@club-internet.fr>
Colette Mazzucelli <colettegrace@earthlink.net>
Roger Lee Boston <rboston@tenet.edu>
Mr. John McLeod <mcleod@sdsc.bitnet>
Chris Nicholas <cgn@globexplorer.com>
Sam Venneri <svenneri@hq.nasa.gov>
Dear Franck:
============
(1) Many thanks for your msg (ATTACHMENT I).
I thank you for your continuing interest in our projects.
(2) I have visited your web and was greatly impressed!!
Congratulations to
your superb organization of the congress on
10/5th to 7th, 2000 in Paris.
(3) The Global Peace Gaming will firstly have a computer simulation
model of
each country (if possible, with its submodels
in various sectors of the
country, e.g., industry, environment, energy,
economy, population, etc.)
in computers (desktop or main-frame) located
in the country. They will
have their associated web-oriented databases
and be connected through
Internet in such a way that they can be executed
together as a single
computer simulation.
Each computer will then have pseudo-decision-makers
to manipulate their
national policy parameters in cooperation
with their counterparts in
other countries with the use of email (or
videoconferencing) via
Internet. They will then execute the
entire simulation model with the
new policy parameters and with graphical presentations
of simulation
results, until someone will request to stop
it due to some reasons of
his/her country. All players then discuss
via email for new set of
policy parameters for next execution period,
and so on.
Those pseudo-decision-makers are the game players.
They will follow
pre-set scenario to play games of international
policy makings for
attaining peace among countries.
For example,
industrial smog and automobile exhaust in European
countries cause
acid rain which harms forestry and fishery in
Scandinavian
countries. How should each European country prevent
such occurring
in cooperation with each other? -- incidentally,
such a scenario
was once studied by the International Institute
for Applied
Systems Analysis (IIASA) in Laxenburg, Austria some
years ago, though
their computer simulation model resided in a single computer.
Another example
is Colette Mazzucelli's (your friend who
introduced your
TIES project to me originally) Kosovo conflict
resolution gaming.
She recently presented her project with Roger
Boston and David
Johnson during their Starlink session -- see
<http://www.teched.org/starlink>.
It was very excellent and
succinct presentation,
though it does not have quantitative
computer simulation
models yet, for discussion basing on facts
and figures"
as John McLeod often urged. John's contention is
that huge time
and money for the preparation of simulation/gaming
should not be
wasted with mere normative (qualitative) discussions alone.
During our Tampere
event <www.uta.fi/EGEDL/>, we tested NetMeeting
videoconferencing
via broadband Internet between the University of
Tampere, Finland
and Montana State University, even though there
were more than
a dozen routers made by different makers. It
produced high
quality audio and video, signifying that there was
no packet loss
and time delay. This means that synchronous,
simultaneous
execution of dispersed, distributed computer
simulation submodels
for our peace gaming via broadband Internet
is now technologically
possible.
(4) Excerpts from my hook draft/Chapter 5: Global University for Global Peace Gaming":
The global
peace gaming of GLOSAS is a computerized
gaming/simulation
to help decision makers construct a globally
distributed
decision-support system for positive sum/win-win
alternatives
to conflict and war. The idea involves
interconnecting
experts in many countries via global value-added
networks (VANs)
to collaborate in discovering new solutions for
world crises,
such as the deteriorating ecology of our globe, and
to explore new
alternatives for a world order capable of
addressing the
problems and opportunities of an interdependent globe.
The globally
distributed peace gaming/simulations will be for
policy analysis,
conflict resolution, cooperation, and training in
negotiation
techniques. Gaming/simulation is the best tool we have
for understanding
the world's problems and the solutions we
propose for
them. The distributed mode with autonomously
maintained and
updated databases and simulation models will not
only give credibility
and integrity to the databases and models
but will also
motivate local people."
You can find its complete format at;
<http://www.friends-partners.org/GLOSAS/Bookwriting/PART_I/Chapter_V/ISAGA_Paper.html>.
(5) Such system may be of some interest to policy makers of European Commission.
If the system
users can be extended to K-12 level as envisioned in
the 2nd or 3rd
para's from the bottom of Chris' msg, it may
attract some
media coverage, too.
However, I must say that it would require considerable
preparations --
would not be quite ready for your congress
in this coming October.
Dear Chris:
===========
(6) Many thanks for your msg (ATTACHMENT II) in response to my
previous
distribution on Global Peace Gaming
/ Past and future possibilities -
April 17, 2000," which you can find at
<http://www.kagawa-jc.ac.jp/~steve/global-univ-2000.html>.
(7) Glad to know that you were once involved with Earth monitoring
and
visualization systems, since our Brazilian
colleagues are now soliciting
the participation of the Brazilian Air Force's
SIVAM project people in
their mini-workshop and projects -- as you
know SIVAM is a similar
project as yours, but for Amazonian rain forest.
(8) During the Founders Conference at the Arthur C. Clark Institute
of
Telecommunication and Information (CITI) on
February 5th, NASA official
presented their plan to construct globally
distributed computer
simulation system for K-12 children's designing
a rocket.
(9) I think that the construction of globally collaborative environmental
peace gaming/computer simulation system with
Systems Dynamics
methodology would be much interesting to them,
as you say. I believe
that the cause-and-effect diagram of the Systems
Dynamics methodology is
a very good teaching tool for K-12 children
to understand
interdependence of world phenomena and affairs.
And, this understanding
would be the basis of world peace.
Incidentally,
after I took the course on the Systems Dynamics
under Prof.
Jay Forrester at the Sloan School of Management at the
M.I.T., I was
about to take Research Associate position at Draper
Lab. If
I did, I might have joined in Dennis Meadow's group to
produce the
"Limits of Growth" book. It was presented and
discussed during
the Macro-system simulation session (which was
presided by
John McLeod) during the 1971 Summer Computer
Simulation Conference
in Boston, MA for which I was the General Chairman.
Anyway, I enjoyed visiting <http://www.globe.gov>.
This URL was created by the
NOAA of the US Dept of Commerce. Mr.
John Schmidt, Educational Affair
Division of the NOAA, kindly introduced me
to Ms. Sanner of National
Security Council at the White House in order
for her to assist Vice
President, Albert Gore's trip to Russia in
September of 1993 -- on
satellite videoconference and global networking
for environmental
issues.
I mentioned subsequent
effects of this connection in my previous
distribution
mentioned in Item (6) above.
Dear Franck:
============
(10) The prerequisite to global peace gaming is global education.
We are now forging ahead to establish a Global
University System with
global broadband Internet which are to be
financed with Global Service
Trust Fund (GSTF). Pls visit URLs listed
in ATTACHMENT III for more information.
(11) During our GLOSAS board mtg yesterday, we discussed your cordial
invitation for our participation in your congress.
Although your programs have already been well
set up, should you be able
to kindly accommodate a session of, say, one
and a half hour for our
Global University System project, following
persons may be able to present our project;
P. Tapio Varis,
Ph.D, Professor (confirmed)
Acting President,
Global University System
Chairman, GLOSAS/Finland
Professor and
Chair
Media Culture
and Communication Education
Hypermedia laboratory
University of
Tampere
P.O.Box 607
FIN-33101 Tampere
FINLAND
Tel: +358-3-215
6110
GSM: +358-50-567-9833
Fax: +358-3-215
7503
tapio.varis@uta.fi
http://www.uta.fi/~titava
Dr. Marco Antonio
R. Dias (tentative)
Vice President,
Global University System
Consultant of
United Nations University
Former Director,
Division of Higher Education of UNESCO
36, Rue Ernest
Renan
92.190 Meudon
FRANCE
Tel: +33-1-45
34 3509
Fax: +33-1-45
34 3509
mardias@club-internet.fr
m.dias@unesco.org
Dr. David A.
Johnson, AICP (confirmed)
Board member
of GLOSAS/USA
Former President
of Fulbright Association
Professor Emeritus,
School of Planning
College of Arts
and Sciences
University of
Tennessee
108-I Hoskins
Library
Knoxville, TN
37996-4015
USA
Tel: +1-423-974
5227
Fax: +1-423-974
5229
daj@utk.edu
davidj@buncombe.main.nc.us
http://web.utk.edu/~djohnutk/
We would be very happy if you can accept our
proposition. Your European
university coalition may then join together
with our GUS' to form the
group of gaming players in the near future.
(12) I look forward to hearing from you soon.
Best, Tak
****************************************
ATTACHMENT I
From: "Franck BIANCHERI" <fbianch@club-internet.fr>
To: <utsumi@columbia.edu>
Subject: Global Peace Game / Newropeans Congress
Date: Tue, 18 Apr 2000 09:31:59 +0200
Dear Prof. Utsumi,
I am always very interested by the various emails I receive on your list.
Beside TIES which is developing fairly well and is creating a new type
of
civil society transcontinental portal (soon a little "TIES brother",
SITMED,
will be launched for the EuroMed area), I am in charge of a huge European
project which will take place in Paris on the 5th, 6th and 7th of October
2000
called:
"New Europe, New Challenges, New Generations". or in short the
"Newropeans Congress".
You can see more of it on http://www.newropeans.org/.
As this congress will also be a European wide event with numerous seminars
taking place in dozens of universities around Europe, and will have
several
transcontinental developments, I was very interested by this concept
of Global
Peace Game.
What does it consists in? Could it be used at the occasion of this October congress?
Thank you for circulating this information.
Best regards
Franck BIANCHERI
****************************************
ATTACHMENT II
Date: Tue, 18 Apr 2000 08:52:00 -0700
From: Chris Nicholas <cgn@globexplorer.com>
To: Tak Utsumi <utsumi@friends-partners.org>
CC: mcleod@sdsc.bitnet, sgoldste@cise.cise.nsf.gov
Subject: Re: Global Peace Game
Mr. Utsumi -
I must say, it was most fascinating to read through your last
email. I can easily say that my studies and my career have been
extremely influenced by the book "The Limits to Growth" which I
read in high school, and the ongoing S3 column of John McLeod in
Simulation magazine. I spent my early working years at Goodyear
Aerospace working on synthetic aperature radar, and had a chance
to experiment with the Goodyear massively parallel processor
(MPP). The Goodyear team at Goddard Space Flight Center had just
completed working on the Large Area Crop Inventory Experiment
(LACIE) and the Agriculture and resources inventory surveys
through aerospace remote sensing (AGRISTARS) using the MPP. I
have been professionally involved in Earth monitoring and
visualization systems ever since.
I also had the opportunity to be the lead technical resource for
Sun Microsystems' involvement in the Clinton Administration
"Netday" volunteer activity to wire K-12 schools for the
Internet, which reminded me once again of the power in an idea
whose time has come. Since then I have continued volunteering
time with the Oakland school district to build a bare-bones
intranet infrastructure out of entirely donated equipment, and we
now have FreeBSD UNIX servers running email and home accounts
throughout the district. We are multicast enabling the routers as well.
So I certainly am quite convinced in the power of media events
such as Netday. However, I believe that it is too late,
logistically, for us to do anything meaningful for the Earth Day
events of next weekend on the Mall, unless someone else you know
can set up and run compelling visual simulations and convince
people there to use them; I can only provide compute power at the
end of a multicast enabled connection.
As far as a focused, high-profile event, I think we will have to
position it for another time. But if we started now, we could
possibly stage something meaningful for late summer or early
fall, near the elections, but far enough away that there would
still be time to debate the outcomes of the game(s). That might
be the most effective course of action.
What I would like to explore is something that would run globally
for an entire week. That way, perhaps we could generate news
attention such as existed during the famous human-computer chess
challenge. It would be very interesting if it were hierarchical
in nature, to produce both local and global results, soas to give
the results something meaningful locally as well to sustain interest.
If we could recieve some form of input via email from the K-12
level; perhaps they would get to "vote" on policy, it would be
extremely interesting to leverage the schools, data-input, and
political infrastruture of the www.globe.gov effort, and run
models at NASA, NASDA, ESA and IMF, as well as participation from
a few select NGOs currently protesting in downtown Washington.
(Sierra Club, NRDC, etc.)
NSF might be the ideal organization to coordinate a few major
university efforts.
Do you think this is possible?
Sincerely,
Chris Nicholas
****************************************
ATTACHMENT III
Reference web sites:
(1) GLOSAS/USA:
<http://www.friends-partners.org/GLOSAS/>
(2) Tampere conference:
(3) Global University System:
(4) Global University System: Asia-Pacific Framework:
<http://www.kagawa-jc.ac.jp/~steve_mc/asia-pacific/index.html>
and
"Draft of Travel Grant Application to the National
Science Foundation
for the Manila Mini-Workshop -- 1 of 5: Travel
Grant Application / 2 of
5: Workshop Schedule / 3 of 5: Grant Nominees
/ 4 of 5: Philippine
Counterparts / 5 of 5: GUS in the Philippines
Pilot Project Proposal -
February 16-17, 2000" at
<http://www.kagawa-jc.ac.jp/~steve/global-univ-2000.html>
(5) Global broadband Internet networks:
(6) Global Service Trust Fund (GSTF):
<http://www.friends-partners.org/GLOSAS/Tampere_Conference/GSTF/Synopsis_2-15-00.html>
and
<http://www.informatics.org/clarke/projects.html>
(7) Manaus workshop:
<http://www.argo.com.br/~alex_mau/workshop/workshop.htm>
and
"Draft of Travel Grant Application to the NSF
for the Manaus Mini-Workshop - March 30, 2000" at
<http://www.kagawa-jc.ac.jp/~steve/global-univ-2000.html>.
****************************************
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Franck BIANCHERI
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--About Tampere event.
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The Robert Bosch Foundation Alumni Association (RBFAA)
1864 74th Street
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USA
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Mr. John McLeod (Fax: 619-277-3930)
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Chris Nicholas
GlobeXplorer, Inc.
cgn@globexplorer.com
Sam Venneri
NASA Hqs
202-358-4600
svenneri@hq.nasa.gov
**********************************************************************
* Takeshi Utsumi, Ph.D., P.E., Chairman, GLOSAS/USA
*
* (GLObal Systems Analysis and Simulation Association in the U.S.A.)
*
* Laureate of Lord Perry Award for Excellence in Distance Education
*
* Founder of CAADE
*
* (Consortium for Affordable and Accessible Distance Education)
*
* President Emeritus and V.P. for Technology and Coordination of
*
* Global University System (GUS)
*
* 43-23 Colden Street, Flushing, NY 11355-3998, U.S.A.
*
* Tel: 718-939-0928; Fax: 718-939-0656 (day time only--prefer email)
*
* Email: utsumi@columbia.edu; Tax Exempt ID: 11-2999676
*
* http://www.friends-partners.org/GLOSAS/
*
**********************************************************************
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